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We would like to develop a new form of media. Our point of view interactive experiences blur the lines between cinema and gaming. We offer non-linear stories similar to open world video games while providing immersive and unique visuals.
It is vital to us that we can make this format accessible and intuitive for the masses to be able to play our titles on a variety of devices. We want to adapt to the challenges, this very new format offers such as seamless cutting, a variety of filling storylines and intuitive user design.
Ultimately our team of experts want to raise your heart rate and scare your socks off by providing the most real experiences we can.
We are defining the rules of interactive story-telling. Gone are standard scripts and shot list, making way for mapped shot lists and flowcharts.
Our process involves formatting our script with its own scene number coding system while visiting our locations to provide a bespoke story that serves it's set.
Our stories have been produced using the best technical toolkit on offer to manufacture a realistic POV experience from POV gimbal helmet cameras to binaural audio.
There has been an immense number of hours put in behind the scenes to make this project as impressive as possible.